Zynga’s most successful games are built around a solid and repeatable core loop. Leaving nothing to chance, they hold the players hand step-by-step through the tutorial. Zynga teaches players how to play, and how they want them to play. And to […]
The core loop is the single most important part of a video game. It’s the core to build the rest of the game around. So fundamental, it’s how players will describe the game to their friends.
It’s a basic skill that must be performed throughout the game. Initially, it should be simple and ideally intuitive. […]
We’re all familiar with the expression, “you only have one chance to make a first impression.” This especially applies to today’s free-to-play (FTP) world because in the App Store, installs are like fleeting chance meetings. The impression your game makes in this meeting will determine if and when a player will play again or decide […]
What Is An Endless Runner?
An Endless Runner is characterized as an action game, linear in design with no end, without pauses or breaks for rest and no stages or changing levels. It has one continuous level. The game difficulty starts slow and easy.
Venues include paths, streets/roads and railroad tracks. As the game speeds […]
On December 22, 1983 Judge Sweet handed down the judgment. The court’s decision dismissed Universal’s complaint of trademark infringement and unfair competition. Nintendo had prevailed due to skilled and expert counsel. An excerpt of the summary judgment reads as follows:
“A hearing was conducted on August 8, […]
Leaving for New York City
And so on August 7th I got on a plane for my first trip to New York City. I even got to bring my girlfriend Mona. Upon landing we took a taxi to the Helmsley Palace. It was an elegant hotel in midtown Manhattan overlooking Central Park. Traveling on company […]
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