Currently viewing the tag: "Retention"
My interest in analyzing games began in arcades during the early 80’s. While waiting to play I chatted with other players. But I learned the most simply by …
The best arcade games engaged players in less than two minutes. If not, there were plenty of other games in the arcade. For mobile games today, early engagement is just as important. Games used to cost $.25 per play. Now, nearly all are free to play. An average game room used to hold […]
It’s the single most important part of a video game. The engine to which the rest of a game is built around. So central to a game, the core loop is how players will describe a game to friends.
The core game loop is a base action or series of actions that are repeated over and over […]