Game Analysis
  • Home
  • Game Fans
  • Game Developers
  • Portfolio
  • About “Engagement”
  • About Jerry Momoda
  • Contact Us
Game Analysis > voice synthesis
Currently viewing the tag: "voice synthesis"

Spotlight: Punch-Out!! Arcade Game

By Jerry Momoda · 6 Comments · In Game Fans

It’s 1984 and Nintendo releases the innovative dual-screen arcade boxing game “Punch-Out!!” The great Genyo Takeda was nice enough to involve me in its iterative design process. I look back on that fondly because he extended the proverbial […]

Sharing is caring:

  • Click to share on X (Opens in new window) X
  • Click to share on LinkedIn (Opens in new window) LinkedIn
  • Click to share on Pinterest (Opens in new window) Pinterest
  • Click to share on Tumblr (Opens in new window) Tumblr
  • Click to share on Facebook (Opens in new window) Facebook
  • Click to share on Reddit (Opens in new window) Reddit
Continue Reading →
"Unknown Twitter error." — @jerrymomoda

Game Analysis

Pages

  • Home
  • Game Fans
  • Game Developers
  • Portfolio
  • About “Engagement”
  • About Jerry Momoda
  • Contact Us

The Latest

  • Methodologies to Analyze Classic Arcade Games
    Those working in the game business understand there’s more than design, coding, […]

More

Thanks for dropping by! Feel free to join the discussion by leaving comments, and stay updated by subscribing to the RSS feed.
© Jerry Momoda 2013
Platform by PageLines